Core Rules

  • Core Rules
  • Game Mechanics
  • Sample Maximus HPs
  • Marvel/Mythus Conversions
  • ATTRIBUTES:

    Mental
    RankDescriptionExampleMarvel
    Equiv.
    0No mental capabilitiespottery0
    1-2Comatose, crippled. Alzheimers.Jonesy the Cat. Reagan2
    3-5Mentally retarded. IdiotGump, Flipper, Scarecrow4
    6-7Intellectually slow. Stupid. Below average intelligenceRadar O'Reilly4
    8-11Typical.Chewabacca6
    12-15Above average to high average. Bright. Good with names.College grad.10
    16-18Advanced, gifted. Understands tech.Bond, Indiana Jones20
    19-20Exceptionally bright. Wins Jeopardy. Approaching Genius.kid in Wargames25
    21-23Solves Rubik's cube, memorizes pi and poetry.MacGyver30
    24-27World class. Nobel laureate. Genius.Egon, Galileo30
    28-30Beyond 'genius'. Invents technology and theory.Nobel, Curie35
    31-35Supra-genius. Can change the face of the worldEddie Fisher, Pythagoras, DeCartes40
    36-40Max. human potential. Memorize phone books, knows Chaos.Rain Man, Einstein45
    41-50Knows/is alien intelligence. Beyond human capacity for recall.HAL50
    51-60Modifies alien technology. Abstractions beyond human mind.Ziggy50
    61-70Improves alien technology. Linked to cosmic thought.Spock, Data, Hitchhiker's Guide computer65
    71-85Universal intelligence. Immediate solution/recallDemi-gods75
    86-100Cosmic awareness. Omniscient?Gods100
    Physical
    RankDescriptionExampleMarvel
    Equiv.
    0No physical capabilities (to move, to feel, etc.)Obi-Wan Dead0
    1-3Paralyzed, crippledbad guy in Dune2
    4-5Minimal force or responsiveness.Kids, Gramps4
    6-7Out of shape. Average, lazy, non-manual laboring humanAlfred, Norm, Elvis4
    8-11Typical exercise. Press up to 180lb. Play racquetball.Cagney & Lacey6
    12-14Althletic. Press up to 225lb. Play basketball.Sharon Stone, Lone Ranger10
    15-17Buff, trained. Press up to 300.Magnum PI10
    18-20Pro athlete. Marksman. Press up to 400lb. Run iron-man.Van Damme, Bond20
    21-23Buff. Mr. Universe, iron man winner. Press up to 500 lb. Olympian.Rocky, Lt. Riggs20
    24-27Multiple gold-medal winner, Press up to 625 lb.Bruce Jenner, Akebono25
    28-30Maximum human potential. Press up to 800lb. Olympic gymnastCap America30
    31-34Beyond human strength and agility, Press up to 1100lb.Khan, Kurgan30
    35-37Super-ninja, catches knives. Press up to 1500 lb.Legolas, Bigfoot, Conan35
    38-40Sprints 10K. Rarely misses. Press up to 2000lb.Bionic Man, Universal Soldier40
    41-50Obviously super-strong and super-fast, press up to 10 tonsPredator, Beorn45
    51-60A titan, super dextrous and accurate, press 30 tonsTerminator55
    61-70Difficult to tire. Lightning reactions, press 50 tons.Momma Alien65
    71-85Can manipulate many forms and routines, rarely tires, press 75 tonsKing Kong75
    86-100Inexhaustable, godly, reacts as fast as thought, press 100+ tonsSuperman, Herc100

    Note: the Marvel conversion is based on Endurance, scale upwards for Strength (20S=30P) and downwards for Agility (40A=30P).

    Spiritual
    RankDescriptionExampleMarvel
    Equiv.
    0No spirituality.a calculator0
    1-3Comatose, cursed, possessed. A shell of a soul.my PowerBook, Lassie2
    4-5Spiritually limited, young, easily dominated. Clueless.C-3PO2
    6-7Untrained, young, or hampered sense of will. Dense.slaves, Beavis4
    8-11Typical spirituality. Normal willpower and intuitiveness.Demi Moore6
    12-15Above average spirituality. Understand theologyBruce Lee 10
    16-18Resist mesmerism, some artistic talent.James Kirk, Ringo10
    19-20A "natural" at things. Pro comedian, clergy. Master/sensei.Princess Leia, Grasshopper, Splinter15
    21-23Comprehend mystic forces. Profound insight, lead massesMLK, Hitler, Lennon, Freud20
    24-27Sense auras, instinctive. A psychic.Poltergeist's short lady, the Pope25
    28-30Very artistic, mastery of will and understanding of others'. Disciple. Linked to enviro.Calvin, Ghandi, Tarzan30
    31-34Touched. Fortified will. Beastmaster, Mother Theresa30
    35-37Strong empathic sense, grandmaster artist, prophetEddie VH, Picasso35
    38-40Max human spirituality. Great willpower, guts.Da Vinci, Beethoven, Confucious40
    41-50Saint. In touch with surroundings. Blessed.Highlander, Jedi Knight40
    51-60Touches on the taspestry of the multiverseGolden Child50
    61-70 Indomitable will. Transcendental theologian, ESP.Gozer60
    71-85Comprehends the fabric of reality and unreality. Messiah.Jesus, Buddha75
    86-100Shapes the canvas of consciousness and unconsciousness. God-likeQ100

    Notes:

    Rank: The ranking range is given for Dangerous Journey's statistics. These rankings increase exponentially in scale. Someone with a 40 SPPow does not have double the psychic power of someone with a 20, but likely much more. The ranks were given in ranges to help select the most appropriate conversion value.

    Examples: Some examples are admittedly obscure. But, given the limitations of my science fiction knowledge, I'm guessing that if I've heard of the example, most other people have as well. The examples given are highly selective. They do not necessarily represent all of the Traits's Categories or Attributes. "Rain Man", as an example of the maximum human potential for Mental, is limited only to his MMSpd, for example. King Kong has a 75 PMCap, but does not have a 75 PNCap. In many cases, two examples were provided to show examples of each Category.

    Marvel Equivalent: The equivalent Marvel ranking is given. Although Marvel rankings do extend beyond 100, at this point the Maximus system will not attempt to numerically quantify those values. For levels beyond 100, the "effective vs. actual" multipliers are suggested. If that does not apply or is insufficient, numeric resolution is not recommended.

    Modifications

    Effective vs. Actual Attributes

    In their attributes, the values can exceed 100 quite readily. This is a representation of certain realities with respect to relative quantifiable attribute scores while maintaining a common basis for determining an "effective" value. In other words, a dragon and bear might have equivalent "effective" PN values, but it would not be realistic to give them the same attribute scores because then the P Trait for the dragon would only be larger than the bear's insofar as the dragon's PM is greater. A mechanism for inflating attribute scores to reflect the quantifiable capacity to sustain damage in a certain area has been devised. If a dragon is 10 times the size of the bear, then its PN attributes are multiplied by 10 to determine the PN scores, while the inflated PN scores divided by 10 would remain the "effective" PN values. For cases such as this, in the physical sense, the size of the creature is used as a general guideline. Conceivably, the same could be done for Mental and Spiritual. For instance, a robot with many levels of redundant programming might have its MR determined by the sophistication of the programming at the most advanced level. However, the MR might be inflated if one considers the possibility that the programming could be attacked/damaged and the redundancy in the programming would compensate (much like the organic sense). In other words, an AI program could have equivalent reasoning to me, but an attack on both the AI's programming and my own reasoning might destroy my mental faculties while only scratching the surface of the many redundant programming routines of the AI system. The same could work for Spirituality, as in the case of a single component of a collective soul.

    For each of these cases, however, it should be noted that a Psychogenic Power could also simulate this effect. This depends on the nature of the being and its powers.

    For practical purposes, the PMSpd and PNSpd of HPs created should be properly modified in cases where it is larger than normal human size.

    Character Generation

    Click here for the Maximus Character Generation rules

    Lengthy system coming soon....


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    Email your comments to: Doug Noonan
    Email: <dougn@uchicago.edu>
    Last Updated: Tuesday, August 19, 1997
    The following material is a work in progress. It consists of notes developed by me, for use in my own Marvel Superheroes(tm) and Dangerous Journeys(tm)/Mythus(tm) adventures. They are posted here for my own access, and the access of those participating in an editorial dialogue, with the express purposes use of understanding all aforementioned game systems better as well as developing adjunct gaming systems, hereafter referred to as Maximus. The ideas herein are all original except where otherwise noted. They are not offered for resale, republication, or rebroadcasting without the express written consent of a legion of lawyers. All rights reserved. Uses of Mythus(tm), Dangerous Journeys(tm), Marvel Superheroes(tm), and other copyrighted concepts are done with full respect of those copyrights, as held by TSR, Inc., Marvel Comics Group, and others where applicable.